Bungie and Activision wanted gamers to know about a brand new collection pack for the sci-fi first-person shooter that contains all of the previously released content along with the upcoming DLC, all wrapped up into one big bundle pack known as the Destiny 2: Legendary Collection.
This year WWE and 2K Games are hoping to mix things up a bit with the WWE 2K19 outing by adding in a brand new game mode to help lure in wrestling fans and give curious sports gamers something interesting to play with.
What if I told you that someone actually went out of their way to mod a Virtual Boy and turn it into a playable device that won't give you a headache and send you reeling off to your bedroom to sleep off the dizziness? You would probably have second thoughts about how terrible the Virtual Boy is,...
The team at Insomniac Games managed to cross the finish line of development recently for Marvel's Spider-Man, and the team was proud to announce that the game has officially gone gold for the PlayStation 4, which means that it's time for fans to start getting excited.
With the next World of Warcraft expansion scheduled to drop in just a couple of weeks, Blizzard has rolled out a fresh hotfix that will hopefully address one of the game's current issues: leveling.
Activision wisely refrained from throwing everything in the hand basket out into the wild, and opted instead for a more reserved take on promoting the mode and waited, biding the time to strike when the iron is hot. It appears the iron is hot enough and Activision is now striking to get the word...
Virtual reality is an isolating experience. You power it up, strap the headset on and just sort of drift off into your own world. But maybe that doesn’t have to be the case. Maybe there’s a way to slip into a virtual world and still interact with your surroundings. Electronauts presents an interesting example. Survios sees the title as a party game — something akin to what Guitar Hero/Rock Band was at the height of their collective powers, when people would set them up in their living room and invite friends over to play. The new title has one decided advantage over those older games, however: It’s impossible to hit a wrong note. That’s kind of the whole point, in fact. Unlike the gamification of Guitar Hero/Rock Band, Electronauts is more experiential, designed to create remixes of songs on the fly. I played a near final version of the title at a private demo in New York the other week, and mostly enjoyed the experience — my own personal hang-ups about doing VR in front of a room full of strangers aside. The experience has a very Daft Punk/Tron vibe to it as you operate a spaceship control while hurtling through psychedelic space. There are several ways to interact with the basic track in the process, using the Vive or Oculus controller. The more complex tasks take some figuring out — I was lucky and happened to have the game’s creators in the room with me at the time. I suppose not everyone has that luxury, but the good news here is that the title is designed so that, regardless of what you do, you can’t really mess it up. I can see how that might be tiresome for some. Again, there’s no scoring built into the title, so while it can be collaborative, you don’t actually compete against anyone. The idea is just to, well, make music. Hooked up to a big screen and a home theater speaker system, it’s easy to see how it could add an extra dimension to a home gathering, assuming, of course, the music selection is your cup of tea. Here’s the full rundown of songs [deep breath] The Chainsmokers – Roses (ft. ROZES) ODESZA – Say My Name (ft. Zyra) Steve Aoki & Boehm – Back 2 You (ft. WALK THE MOON) Tiesto & John Christian – I Like It Loud (ft. Marshall Masters & The Ultimate MC) ZHU & Tame Impala – My Life ZHU & NERO – Dreams ZHU – Intoxicate 12th Planet – Let Me Help You (ft. Taylr Renee) Netsky – Nobody Dada Life – B Side Boogie, Higher Than The Sun, We Want Your Soul Keys N Krates – Dum Dee Dum [Dim Mak Records] Krewella & Yellow Claw – New World (ft. Vava) Krewella – Alibi Amp Live & Del The Funky Homosapien – Get Some of Dis DJ Shadow – Bergshrund (ft. Nils Frahm) 3LAU – Touch (ft. Carly Paige) Machinedrum – Angel Speak (ft. Melo-X), Do It 4 U (ft. Dawn Richard) People Under The Stairs – Feels Good Tipper – Lattice TOKiMONSTA – Don’t Call Me (ft. Yuna), I Wish I Could (ft. Selah Sue) Reid Speed & Frank Royal – Get Wet AHEE – Liftoff BIJOU – Gotta Shine (ft. Germ) [Dim Mak Records] Anevo – Can’t Stop (ft. Heather Sommer) [Dim Mak Records] KRANE & QUIX – Next World [Dim Mak Records] B-Sides & SWAGE – On The Floor [Dim Mak Records] Gerald Le Funk vs. Subshock & Evangelos – 2BAE [Dim Mak Records] Max Styler – Heartache (Taiki Nulight Remix), All Your Love [Dim Mak Records] Riot Ten & Sirenz – Scream! [Dim Mak Records] Fawks – Say You Like It (ft. Medicienne) [Dim Mak Records] Taiki Nulight – Savvy [Dim Mak Records] Jovian – ERRBODY Madnap – Heat MIKNNA – Trinity Ave, Us 5AM – Peel Back (ft. Wax Future) Jamie Prado & Gregory Doveman – Young (Club Mix) Coral Fusion – Klip [Survios original] GOODHENRY – Wonder Wobble [Survios original] Starbuck – Mist [Survios original] Can’t say I go in for most of those, but I can pick out a handful I wouldn’t mind sticking in rotation — Del the Funky Homosapien, DJ Shadow and the People Under the Stars, for instance. I wouldn’t be too surprised to see additional music packs arriving, as the company secures more licensing deals. Meantime, Electronauts will be available on Steam for the Oculus Rift and HTC Vive, priced at $20. The PlayStation version will run $18. For those who want an even more public experience, it will be arriving in Survios’ 38 VR Arcade Network location.
After two years of updates, two years of improvements, and two years of content patches, No Man's Sky is like a completely different game.
In September of 2013, Jason Citron hopped on to the Disrupt Startup Battlefield stage to , a multiplayer online battle arena game for the iPad. Now, five years later, Citron is gearing up to join us once again on the Disrupt stage to discuss the stellar growth of . Though Fates Forever had all the components to be a great mobile game, users simply never took much interest. The company struggled to monetize, and like any good startup, the team began to reassess its own situation. The conversation turned to communication, where the space contained a few players with lack-luster products. “Can we make a 10X project?,” said CMO Eros Resmini, relaying the . “Low-friction usage, no renting servers, beautiful design we took from mobile.” That’s how Discord was born. The platform launched in 2016, and has since grown to 90 million registered users, and has raised nearly $80 million in funding. Coming from the publishing side, the Discord team had a keen awareness of what gamers want and need: a clean, secure communications platform. Since launch, the team has launched features that let game developers integrate Discord chat into their own games, as well as video-chat and screen-sharing. But the progress has not been without . The company for violating the terms of service, bringing Discord to the center of the on-going conversation around censorship and political bias. That said, Discord has seemed to find its stride, forming for verified servers. There is plenty to discuss with Jason Citron at Disrupt SF, and we hope you’ll join us to check out the conversation live. The full agenda is . Passes for the show are available at the early-bird rate until August 1 .
(Nintendo Photo) Sony and Nintendo both reported their quarterly financials Tuesday, and the gaming giants brought in sizable profits despite a slight slowdown in game console sales. Nintendo has and 86.93 million games. Switch has come out of the gate since its spring 2017 release as one of the most , and it has a been a boon for Nintendo. Nintendo has set a goal of in the current fiscal year. For the quarter, it sold 1.88 million consoles, which is down slightly from this time a year ago and behind the pace the company set for itself. Nintendo has put up some huge quarterly numbers in recent months, comparing current figures with the pre-Switch era. But annual comparisons now factor in the impact of Switch, and it will be interesting to see what the balance sheets look like now that the initial spurt caused by the successful console has past. Nintendo posted of $1.51 billion, represent only a 9 percent increase from the year before. However, operating profits of $275 million are up 88 percent over last year. Sony, which is powered by a variety of different divisions, beyond just gaming, $2.1 billion in profits on $17.9 billion in revenue. The company’s gaming division was responsible for $4.2 billion in revenue and $746 million in profits, more than twice as much as any other organization within the company. Sony moved 3.2 million PS4s in the quarter — also down slightly from a year ago, but less of a drop off than the company had previously warned. More than 40 million games sold during the quarter. Despite the slowing console sales, both companies have reason to be optimistic. Both have major releases in the coming months — Super Smash Bros. Ultimate and two Pokémon Let’s Go games for Nintendo and Assassin’s Creed: Odyssey, Battlefield V and Red Dead Redemption 2 for PlayStation. Microsoft’s Xbox division doesn’t break out a lot of these numbers, such as the number of consoles sold. But it’s , which includes Xbox hardware, Xbox and software and services, games made by Microsoft as well as other studios brought in $2.29 billion in revenue in the quarter, surpassing Nintendo but behind Sony.